![]() ![]() Cannot support skills used by totems, traps, or mines. Minions cannot apply hexes this way.Įach supported spell skill will be triggered when you die. The hex will be applied when enemies are hit by the other skill. Must support both a skill that hits enemies, and a hex curse skill to work. Supports any skill that hits enemies, or can deal burning damage directly. ![]() Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Supports spell skills, making them repeat when cast. Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Supports projectile skills, and any other skills that chain. Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Supports spells, or attacks that use bows or wands. Instead of casting that spell, you will summon a totem that casts the spell for you. Supports spell skills that are not triggered. Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. Supports any skill that hits enemies, or could otherwise apply elemental ailments. ![]() ![]() Supports any skill with an area of effect, regardless of whether that skill deals damage. Supports any skill that can kill enemies. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Supports any skill that hits enemies, making it easier to stun enemies with those skills. Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. Supports any skill with an area of effect. Does not affect projectiles fired from other locations as secondary effects. Supports skills that fire projectiles from the user. Fires extra Projectiles at up to 6 surrounding Enemiesįorbidden Rite Reference poe.ninja, Community Wiki Acronym Projectile DropLevel 16 BaseType Forbidden Rite Class Active Skill Gems TargetTypes Ground, Enemy Type Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Chaos, Projectile, ProjectilesFromUser, Multicastable, CanRapidFire, AreaSpell, Chaos Metadata Metadata/Items/Gems/SkillGemForbiddenRite ![]()
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